Triangles: 61.3k
Vertices: 31k
More model informationA simple leather chair I made a while ago for a scene
Model Contents:
- x 1 Leather chair
Mesh:
- Mesh Type: Triangulated Polygon Mesh
- Tier: Highpoly
- Model is Game-ready: NO
- Model is Subdivision-ready: NO
- Edge Split: Sharp edges only
- Model is Scaled to Real World Scale: YES
- Model is Rigged: NO
PolyCount:
- Triangles: 61336
- Vertices: 31130
Materials:
- leather_chair (4096 x 4096 Pixels)
Textures:
- Texture File Format(s): .PNG
- Texture Workflow(s): PBR Metallic Roughness
- UV Mapping: Overlapping (Mirrored), Non-Overlapping (unique)
Texture Maps:
- Ambient Occlusion
- Base Color
- Metallic
- Normal GL
- Roughness
CC AttributionCreative Commons Attribution
Aug 5th 2024
Now available on
Get it on Fab
2 comments
@Merok Thanks, I'm glad you like it. This was a quick model for a bigger scene I was making while still learning, I didn't really put much effort into it. I might try making more sophisticated designs like a Chesterfield in the future.
Lovely, have you considered doing a Chesterfield design? I suppose the texture could be applied to this mesh to save triangles.