Asian Small Shrine ( Wukong Inspired )3D Model
Japanese Shrine 3D Game Asset
I’ve created a 3D model of a traditional Japanese shrine, specifically designed to fit right into a game environment. The model is fully optimized, so it works smoothly in-game without compromising on quality. I kept it detailed, using 2K textures to give it a realistic, immersive look while keeping it lightweight enough for gameplay. For the build, I went through Autodesk Maya for the initial modeling, then jumped into ZBrush to refine the details and bring out that authentic, aged look of a shrine. Substance Painter helped bring everything together with texturing, and I used Photoshop for final touch-ups to get the colors and textures just right. Overall, this asset has been designed with both performance and visual appeal in mind, and it’s ready to add a slice of Japanese culture to any game setting!
3DModeling #JapaneseShrine #GameAsset #GameArt #EnvironmentArt #3DArti #3DTextures #AssetCreation #Texturing #GameDevelopment
CC AttributionCreative Commons Attribution
2 comments
hallo , right now i am learning AR , i have question , how you make a hotspot , interactive hotspot , can you spill how to make that
I heard Sketchfab is closing down which is too bad but we get a new marketplace called fab ill try to look into it and upload there if possible but till then we are here.
and Please feel free to share your thoughts and tips if possible. much love Reetesh