Triangles: 215
Vertices: 126
More model informationMy first computer model was by far my most popular, so I wanted to give you guys something better. This is a proffesionally made, game-ready, stylised computer model that I feel greatly enhances the original. It retains a bit of PS1 style while also integrating just a little bit of PBR functionality and reducing the poly-count. I’ve made the emissive texture for the screen white, so you can tint it to your own color. Computer1-Thumbnail.png
I’ve also included an MRS (Metal, Roughness, Specular) texture for the screen PBR. Just plug the red channel into metallic, the green into roughness and the blue into specular.
I’m really proud of this one, I hope you guys like it!
Free StandardFree Standard
Nov 9th 2024
10 comments
thank u
thank you
@GravityGuy thank you!! I’ll look for your game, I’d love to check it out!
sweet
I'm using this model in a video game I'm making (called Paper Veneer). I think it's really cool. (And yes, I made sure to credit SketchyBot)
@arkham1 you should be able to use the alpha channel, so on the texture node connect the A channel to opacity mask and set the material type to masked
Really great! Imported this into unreal, how do I get the surface around the cables to be transparent? For me, there are black blocks around those. Thank you!
very good work !
@acornicous thank you! :)
this is so awesome!! i love how the screen looks and the low poly-ness of everything, looks great dude!