Note: This is only using 1k textures due to size limitations
The Quiver and shield with physics are triangulated because I exported them as a static mesh from unreal to use data from the cloth simulation.
Melee Weapons
Dagger - Tecpatl
Shortsword - Macuahuitl Corto
Sword - Macuahuitl
Sword - Chert Blade Macuahuitl
Greatsword - Great Macuahuitl
Club - Cuauhololli
Great Club - Great Cuauhololli
Spear - Tepoztopilli
Spear - Tepoztopilli (circle)
Spear - Tepoztopilli (small)
Ultra Greatsword - UG Macuahuitl
Ranged Weapons
Bow - Tlahhuitolli
Spear Thrower - Atlatl
Projectiles
Arrows - Yaomitl (obsidian and chert)
War Darts (obsidian, chert and bone)
Shields & Other
Shield - Chimalli
Shield - Chimalli (Leather strips with physics)
The shields use material instances for a variety of patterns
Aztec quiver with physics on the tail
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