Triangles: 213.3k
Vertices: 112.7k
More model information* PLEASE DOWNLOAD THE RAR INSIDE THE ADDITIONAL FILES!!!
Wednesday Addams with 4 outfits. Model in Blender file. Fully rigged. SSS subsurface scattering. mixamo bone names for animation.
-
Includes 4 different costumes. Shaders inside the additional RAR file.
-
Exporting the FBX for mixamo:
- Transform tab: check “apply transform”.
- Geometry tab: check “apply modifiers”.
- Armature tab: uncheck “Add Leaf Bones”.
- Bake Animation: Uncheck.
- Make sure to export with A-pose or T-pose.
If this doesn’t work, try exporting just the body and importing it again. (mixamo may have a polygon number restriction)
Feb 5th 2023
In collections
Suggested 3D Models
39 comments
Is this unable to be purchased?
Hi! How I can get one?
I wish to buy this model but there is no buy button visible for me...
lmao i payed 45 and now its 25 !_! i still havent been able to get this to work.
Thank you for the quick delivery! I really appreciate the upgrade and the overall quality of all your models is just outstanding! 10/10 model and service!
took me a second you have some really good options! I went with the V1 m3gan! Such good work!
sounds great will do right now!
@drudge hi, if you want you can purchase one more model of your choice and I can send you the full project file.
I had a feeling on purchasing that it was going to be the case but honestly I had tried 8 months ago to purchase and had problems back then on cgtrader so when I finally found you here I had some really high hopes. Let me know what we can do!
hey I was having issues on the cdtrader site and then found this one but after purchasing I see my mistake. Is there anyway to upgrade to the other model. I was unable to purchase through the other site
I'll make sure to download the RAR file and follow the export instructions for Mixamo. If I encounter any issues, I'll try exporting just the body as suggested michaelmyerscostume.com/
The Wednesday Addams model with four outfits in Blender format sounds intriguing. Your detailed instructions on exporting the FBX for Mixamo are also quite helpful. I'll make sure to download the RAR file and follow your guidelines for a smooth workflow. Appreciate your effort in sharing this cruelladevillecostume.com/
@girvii888 hi, just send me your paypal name and date of purchase.
@bokeh hi this isnt the same account, i know its been awhile but idk wtf i logged in with last time when i purchased your model, this is my normal google account.
i went to purchases and its not in my purchases anymore.
but besides that i really wasnt able to use this model for what i needed at al it sucks i had to find out after purchaseing it and getting it in blender, theres far to much clippling and other problems.
so unless you learning and turning this into a fully fuctional vrchat avatar rigged for vrchat fullly working visemes(mouth eye facial shapekeys) and and preset up unity package. And can some how make it downloadable on this profile.
im shit out of luck.
i kinda want a refund. yet theres not much of a way you can do that either unless you want to do it yourself without sketchfab by sending it to my paypal. doubt thats gonna happen especially after all this time.
@Girvii hi, check in the model inspector the textures, clic on the face and see the textures I upload.
I think if you invert the roughness map you could have a nice specular.
Sketchfab uses a similar videogame engine and i think you could achieve the same results with the provided textures. I know is not pbr but the renders look fine in blender (check the nodes I created inside the blender file).
For the bones I can upload in a week a rigged model in a rar file using the riggify addon.
@bokeh hello, i wanted to say i could use bones in the lips and mouth area that allow me to make shapes like these. You don't need to make the shapes, I just need uh idk, more bones in the lips for making those shapes if you are able, otherwise its fine.. I could also use rigged pigtails. It SSS Subsurface Scattering above. Shouldn't there be a way to export or bake a texture? even a AO texture for her skin and clothes would be usefull i could invert them and edit them a bit and use them as a AO and a Thickness for SSS. Doesn't blender have a way of letting your exporting/baking specific textures?
like Metallic Roughness Or Specular?
I Guess what im asking is if these textures are not in the project is there any way for them to be generated.
I suppose i could watch some youtube tutorials and try to figure it out.
@Girvii hi, this model does not have those maps.