Triangles: 747.5k
Vertices: 385k
More model informationThe cube world set is a set of low poly, cartoony, 1 cubic meter environment building blocks. This pack contains all the cube world packs published to date (350+ objects) and will be added to overtime. All objects come with 3 levels of detail and are suitable for desktop and mobile game development.
Check them all out in the Cube World Collection.
Packs Included:
- Clouds
- Dirt Blocks
- Ground Blocks
- Lava Blocks
- Brick Block
- Sand Blocks
- Sandstond Blocks
- Snow Blocks
- Stone Blocks
- Wood Blocks
- Wooden Boxes
- Metal Blocks
- Mine Rail System
- Mining Set
- Spikes
- Pipes
- Power-Ups
- Ore & Gems
- Loot Boxes
- Mushrooms
- Treasure Chests
- Keys & Locks
- Target Dummy
- Doors
- Switches
- Toilet Paper
- Weapons
- Christmas Presents & Baubles
- Tavern Blocks
- Jungle Blocks
- Jungel Characters
- Jungle Monsters
- Farming Crops
- Tower Defense Blocks
- …
Check them all out in the Cube World Collection.
Jun 22nd 2020
10 comments
Beautiful!
Am I going crazy or does this set have the sand pots and other things missing on the FAB marketplace
@venigma85 @venigma85 Hi Victor! Yes, I do have plans for scifi blocks but they are still quite a way off in the future. I am in the process of putting up some free samples on the fab store here. fab.com/listings/92842565-7c37-4126-9af8...
@bitgem Hi, I am interested but I have some questions.
Will there be any plans for sci-fi assets in the near future?
Are there any example assets that I can use for testing? I have a three.js project and i want to see how compatible this would be.
All the animation skeletals are missing the bones, can I get them now I have purchased?
Good designer, incredible support!! Five star
I have another question.
In the description syas, the files should include characters as well. But I cant seem to find it in what I have downloaded.
Thanks for this incredible set.
I have not extensive knowledge and experience with modeling or game design. I have imported of the FBX into UEFN (Unreal Engine for Fortnite). When I do that, it gives me 3 meshes (1 for each LODs). When I inspect the model inside mesh editor of the UEFN, I saw that the triangles changes when I zoom out. This happens when I open the LOD0 mesh even when I already removed the other 2 LOD meshes.
Is the the correct way of importing these into Unreal Engine?
- Import 1 file (that become three different meshes)
- Delete the other 2 meshes
- Use the LOD0 mesh in my engine scene
??
@netgfx Yep! There is now.
Is there a full cubeworld package to buy everything?