Triangles: 2.1k
Vertices: 1.2k
More model informationI tried to mix realistic rendering techniques and stylized concept, in order to find a middle ground between the reference and real materials. I used Blender, Zbrush and Substance Painter to complete the project.
This is another project made for the Polycount challenge https://polycount.com/discussion/231681/the-bi-monthly-environment-art-challenge-november-december-81 Original concept art and design by Victor Maillet Profile: https://www.artstation.com/migiii Referenced art: https://www.artstation.com/artwork/2qaA6Y
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