Triangles: 9.9k
Vertices: 5k
More model informationI made this model for my thesis: 3D Modeling a Horse for a Videogame. The goal was to make a stylized horse with a decently low polycount and with a topology that suits animation. The textures were fully hand painted in 3DCoat.
I had to rush a bit so that’s why the mane and tail are as simple as they can be. I would’ve liked to nit pick more with the textures too but the time wasn’t on my side. Otherwise I think the horsey is very cute and I can be proud of my first horse model^^
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