Triangles: 2.7k
Vertices: 2.8k
More model informationThis is sad. I’m even experimenting with Blender while having my lunch!
I couldn’t leave this and wanted a seamless loop. This is the best I could do in 10 minutes. Duplicated the keyframes and mirrored the duplicates.
Not perfect but not too bad. If you watch around the middle you’ll see where it reverses
CC AttributionCreative Commons Attribution
Nov 8th 2016
5 comments
I think I have an excellent answer there : blend4web.com/en/community/article/48/
Hi Keithg. Sorry to come back here for the same reason, but you're the only one who made such a test with a baked mdd point cache here in sketchfab. And your short explanation here : forum.sketchfab.com/t/blender-to-sketchf... is a bit short ;) Could you please consider recording a very short step by step of only the way to move from a loaded point cache file to a frame by frame baked vertex animation. I rally can't figure out how you did that and as it's the only one of its kind here (that I found), it would really help.
Thanks in advance, whether you have time to do it or not ;)
why not fbx or obj ? :( it so good that i download it without knowing that it was blend file .
I put something about this on the forums:
forum.sketchfab.com/t/blender-to-sketchf...
Hope this helps
This is absolutely amazing mate. I didn't know Sketchfab could use point cache !! (was it .mdd or pc2 ?) Could you please share the process (just the export file format, fbx ? dae ? , etc, and the way you imported that in Sketchfab).
Damn this really opens new perspectives. Great job ! :) :)