Triangles: 33.9k
Vertices: 17.3k
More model informationA little character I did as a personal project (Textures available in HD). I didn’t focus on optimizing it a lot yet for games, so some meshes have an okay poly-count but a bunch of others have a big number of polys.
This was inspired by the Troll that an amazing artist called Gilberto Magno did based on the art of Archeage. Take a look at: http://gilbertomagno.com/portfolio/troll-archeage/ I’ve tried to do some similar clothing (and the weapon as well) to see if I would be able to achieve some of those awesome shapes, concepts and details and mix them together with the concepts I had in mind.
Leave a comment with feedbacks! I’d love to hear what you have to say about this one.
Done with ZBrush/Maya/Substance Painter
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