Triangles: 571.2k
Vertices: 327.9k
More model informationExport my castle build to obj, unwrap UV in ZBrush using PUV method, rendered diffuse, AO, lighting texture in 3ds Max.
Map download: http://www.mediafire.com/download/bno6m1ulagn091e
minecraft 1.7+ with Conquest texturepack
Sketchfab doesn’t pack manually uploaded textures when you download the file, so here’s the download link to texturemap:
CC Attribution-ShareAlikeCreative Commons Attribution-ShareAlike
May 28th 2014
56 comments
I like your work! I want to use it on my server (just record some videos, it won't generate any profit!)
Amazing work. I want to use it on my website apkwonk.com/.
I was originally looking for a model, but this model made me unable to resist opening Minecraft. It's a great model
So good
Nice e
@Cools_Diamonds you can't open this dude,.only can create if you can.
@SOLDMARS OwO bro
MINECRAFTERS R COOL!!
@pawanmalik999781 What app do you use to open this castle?
@minedorry Uhhhh The website has deactivated
Beautiful
Hey, your map is awesome
But one, can you fix the grafix of the texture
Hey which version map
?
Good work bro!
Here is your 500th like
Btw I love your work sir please help me how can I watch it after download
@patrix please sir help me I can open this castle in mobile please help me if im opening then it seem all blurr please help
im making a minecraft story mode tribute and this could help
Epic
@patrix I have scaling issues. When I export a world from mineways as .obj file, the blocks from the landscape are either to big or to small to match the size of the blocks from your model. So what's the proper way to export? I am using 3dsmax as well. But when try to use our model on a huge landscape (1km by 1km) ... there is no way that thing will fit. Any idea what's going on here? Keep rocking man.. love your stuff...
Why
:(
It's eally good