Mesh: 141917 tris. There are 3 .fbx files
1st is unmerged mesh with all seperate objects
2nd is merged mesh
3rd is rigged mesh
Textures: PBR for Metal/Roughness workflow
6 Textures sets:
4k Wings
4k Hull
4k Cockpit
2K Floaters
2K Engine
2K Guns
2 Additional Color variants attached. If you need another color variant write to me I would most likely be able to make another variation quickly.
Materials: Only for Cycles. If you want to use it in Unreal Engine, let me know, I would send you the files (can’t add it here due to big size)
Rig is basic but effective. Everything tested in Unreal Engine. Controls for main overall hull angle, wheels, propeller, stearing rod, rear and side fins, and seperate for left and right quills.
Renders and additional texture sets on my arstation: https://www.artstation.com/artwork/lkR1e
If there is anything wrong or not working tell me about it, and I will do everything to fix it as soon as possible.
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