Hi guys !
I’ll start adding things on my store, so here is the full character “e-LysE” I posted last year with all her skins textures in PBR + Akeytsu file with a full rig ( IK + ReverseFoot ).
The model is realtime ready so you can export it anywhere on realtime engines like ue4/unity.
All maps are in 4K/Uncompressed Targa, you’ll have : BaseColor/Roughness/Metalness/Normals/AmbientOcclusion/Emissive/Cavity on each skin
And of course the model is ready to be animated if you have Akeytsu ;) You have 4 weapons, 2 are parented on each wrists and 2 others on root so you can do some fun attack combo with them or whatever you want =D
Note : Normalmap was baked using face-weighted vertice normals in mikk tangent space, so remember to keep them when importing on your engine instead of generating them.
14 comments
@gogodbak you'll have to add controllers inside of max which cannot be exported through FBX files, so yeah, but it will require some work on your own. If you know how rig controllers work in max, it will be fine.
I saw you are an animator, if you buy this model, I strongly suggest you to try out Akeytsu, the file provided is rigged on this software and fully ready to be animated. As it outputs only FBX you'll be able then to import it on marmoset/UE4 which are the engines where this model is intended to be rendered, on maya it may still work but will require you to flip the green channel of the imported skin's normalmap, on 3dsmax I don't know how vertices normals will react, I made e-Lyse on it so I think it would be fine, but I don't recommend using 3dsmax for final render (if you were thinking about it)
Hi I'm an animator in Korea. If I buy this character, can I animate with this in 3ds max 2016 for my animation ?
@Ludedwolf Thanks =)
Nice!!!!!!!!
@blueD A cool software, especially for games. I and my friend Thomas Chaumel are using it to rig/animate all animateable fbx on "Star Wars - Redemption" ( well, I rig, he animate...I'm not as good as him at it ^^" )
also, the ball on each major joint is unique (super-like this style) and make the whole body look like a cool futuristic ninja, but still have human features on it. I hope you get what I mean :)
@etienne.beschet I have Akeytsu, since I'm a programmer, most of the time, I use Akeytsu for rigging process, not for Animation though. I like the e-LysE style, scifi taste, half robot, but still have natural form of female body. Also, her style is simple, but cool. I'm planning to use her for my upcoming sci-fi action rpg game. You can check some game info from @ThietDuy. Nice day!!!
@blueD woaw thx a lot blueD ! May I ask you what you may want, if I have extra time to dedicate it may be better to have an interested goal, I don't receive much feedbacks oriented that way, so I model what I like to, but I'm not sure it's the best thing to do ^^"
Ow and, btw, do you have Akeytsu for fully testing this character's features ?
the model is so good looking. I'm glad that I purchased it, more model this style plz :)
@bartv Thanks for the idea !
Wow, you've reached 5000 followers, congratulations! Perhaps you could do something fun for them, like creating a milestone model
sketchfab.com/bartv/collections/follower...
I cleaned up your categories a bit, see our guidelines:
help.sketchfab.com/hc/en-us/articles/115...
@Peng.Yang the model is buyable, so yes ^^
Looks great, and is it possible for us to put it on our AR platform?