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Shipwreck turned into hideout3D ModelNoAI
Shipwreck turned into hideout
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5230 Downloads
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Triangles: 253k
Vertices: 136.7k
More model informationThis model was baked. There is no way for me to fix the UV mapping as I do not have the source files anymore. This means that this model can’t be easily retextured! However all the props that were used for this scene are available in the asset pack Harbour Pack on the UE4 marketplace.
Wooden house made of old ship parts, stylized and fantasy scene uses simplified, baked models.
My website: https://conradjustin.art/
my twitter:https://twitter.com/ConradJustinArt
my Artstation:https://www.artstation.com/conradjustin
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11 comments
Wonderful.
Hello friend, can I use it for a music video? If you allow me I would put you in the credits. Greetings
I was really looking forward to using this for a project but all of the textures are messed up :(
@abeed1 Thanks abeed1! @lenngel Ups, sorry about that! I believe I baked that model into automatically generated UV maps.
UVs are wrong and cannot apply the textures :(
So much fun, I like your sense of adventure.
@Trymyr Thanks! I appreciate it!
Thank you! You do your job very well. It commands respect for you
@queldoooo It's baked! :)
UVs are wrong, unable to put textures
Really nice but I cannot see it in blender, it's like it's microscopic. Both upload files are the same :(