Triangles: 50k
Vertices: 28.3k
More model informationThis is a character test showcasing how Sketchfab can real-time render blend shape animation generated from iClone soft cloth physics.
We used iClone6 Nvidia PhysX to simulate the natural cloth and hair movement, output the baked vertex animation in ALEMBIC (ABC) format, and brought it to Maya and converted it to blend shape animation so that Sketchfab can successfully display the soft cloth physics result.
Due to the data size of vertex animation, this test case can be normally viewed on desktop browsers, but is not optimal for mobile devices.
Character animated in iClone
Character generated from Character Creator
Download FREE AccuRIG auto-rigging tool: https://actorcore.reallusion.com/auto-rig
9 comments
If you look at the inside of her model you can see her... well, you know.
good work but still i am in begining let me work with it then i will assess
@artdracula Hello! It's not for sell, but you can create tons of rigged characters with cloth physics support within some 3D tools. iClone & Character Creator is one of the choices. :)
Good work. I want buy!
@bartv
Hi Bart, thanks for your reminder! We just updated the character, and changed the setting back.
It's probably not intentional, but this model doesn't have any underwear and I had to flag it as 'Age-restricted':
blog.sketchfab.com/sketchfab-introduces-...
Please keep this in mind for future uploads.
@reallusion Awesome ! Thanks a lot !
@romainrevert
Thank you! We will try to make a short clip to demonstrate how it works, stay tuned :)
Nice ! It's possible to have a tutorial about how animate the blenshape in maya to have this result ? Thanks you !