A sample mesh of the landing area around Peseverance (SOL 3) along with the HDRI 360 for accurate color of the area as well as the backdrop. The actual VR experience will blend this mesh with a 25 cm per pixel orthographic HiLIFE texture and DTM derived mesh so that the user can feel like they are actuall taking Ingenuity on its first flight in either in “Perseverance Mode,” where you looking through the the dual cameras of the MastCAM-Z lenses, or from “Ingenuity Mode” using its lookdown cameras. There will be preprogrammed flight mode based projected flight patterns.
The Perseverance and Ingenuity models are based on NASA 3D mesh files, reUVed as super texture PBR maps with new features & weathering added as they appear currently on Mars. The free VR experience will be available in the UE 4.26.2 for major desktop platforms with a ‘lite’ version proposed for the Oculus Quest 2, as well as fixed point stereo 360s in 6K for viewing in Google Cardboard or the Quests 1 or 2. https://IngenuityinVR.space
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