3D Model
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This is the result of my Adobe-centric pipeline, commissioned by Adobe. VR sculpt in Medium, textures in Substance Painter, and final render in Dimension. For a more in-depth “making of”, please check out the artice just posted on the Substance 3D Magazine site:
https://magazine.substance3d.com/the-vr-bot-testing-a-complete-3d-pipeline/
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