Triangles: 61.6k
Vertices: 33.3k
More model informationA model I created of Eddie Mendoza drawing: https://www.artstation.com/artwork/Dx9Bm0 For some time I wanted to switch from creating my own designs to designs created by professionals. I can defiantly tell that when I had a concept to follow, I had to make much more interesting shapes that made this design much more interesting. I also wanted this weapon to be designed for a game and be usable for a game, this why this weapon was created with the idea that it must sit in a character hands and also look fine from the first-person mode. Really proud of this work and can’t wait to create some other designs from Eddie’s works.
Art station link https://www.artstation.com/artwork/L3Zq2l
CC AttributionCreative Commons Attribution
Sep 8th 2020
In collectionsSuggested 3D Models
4 comments
hello, may i use this model in my game project?
And I like it. I would like to use this model in my project, there is also a futuristic setting. But I'm not sure that the project will be released even in a demo version, let alone a full release. But I'm trying.
Sadly, of course. I like the design.
You can be proud, but this model can hardly be used for a game with such polycount and multimaterials. Separate textures for trigger? Seriously? Just unpack any weapon from any modern game and see how it's made.