Triangles: 32.5k
Vertices: 18.4k
More model informationA prototype space ship scene:
I made this firstly to try out PBR layer painting some low poly models in Blender, using the add-ons ExtremePBR, Layer Painter and BPainter. Secondly to make a little scene in Blender and then to try to recreate the scene as accurately as possible in Unity 2019 using the Universal Render Pipeline.
Character base model created in Fuse, modelling and texture painting done in Blender.
The Unity WebGL demo of the scene can be viewed here: https://narlywangle.itch.io/prototype-space-ship-scene
Jul 22nd 2020
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