Triangles: 16.6k
Vertices: 8.6k
More model informationFirst time attempting to make clothing, endded up going wiht a piece that was a bit to complecated for my knowlege. I used a base mese from Maya to start, followed by sculpting in Zbrush. UV’ed in Maya and baked/textured in Substance painter.
CC AttributionCreative Commons Attribution
Apr 12th 2020
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