Triangles: 67.7k
Vertices: 37.4k
More model informationI created this character in 3DS Max and Mudbox. Normals were made from both Mudbox and Quixels NDO. Textures were created in DDO and Photoshop. I created a full custom rig with ik/fk optiond for total control of the character and used this to pose him.
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