—— model created in blender 2.79 ——
lowpoly pbr wooden sailing ship. no interior
|| spec ||
— 15300 polygons
— 18300 points
— 30000 tris
— no material only textures
— not real—world scale
— Model Unit Scale — meters
— Object Construction: all objects separated and grouped
— not riged
— contains triangles
|| textures ||
— 2 materials (tile+decal)
— 4 tile textures (1 decal)
— pbr metallnes (basecolor,normal,roughness,metallic, opacity)
— 1k resolution
— png files from photoshop cs4 (psd included)
|| Extra Elements ||
— no lights
— no camera
|| Brief information ||
— textured in photoshop cs4
— no plugin used
— .blend file with not applied modifiers
— blender internal render
|| File types ||
— fbx 7.4 bin
— obj
— blend 2.79
— psd cs4
|| Update 22.02.19 ||
fix origin
clear mesh names from ‘lp
fix roughness maps
fix maps names
delete multi user objects
add obj
del dae
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