Triangles: 188k
Vertices: 96.2k
More model informationHere’s a reworked version of my futuristic five-wheeled building design which I started 2016.
I improved the rig so that it`s easier to handle.
First I had a rig for every wheel component and every living unit, now there is one rig for everything.
So its easier to import this vehicle in Unity or Unreal without problem. Next I will create some more animations for this.
Used software:
- Model, Rig and Animation Blender 2.79
- Textures 3d-coat
In collectionsSuggested 3D Models
21 comments
too cool
well rigged, some professional stuff.
Wow! Very cool! Now if only it had more animations!!!!
@kdeluxe Thanks bro :)
awesome
@SketchfabBot Thank you :)
@SketchfabBot THX
@SketchfabBot Thanks
@bartv Wow, Thanks :)
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Excellent work! It gets my staff pick
@dennish2010 Thanks! I was surprise... This great animation without rigg... Very nice work! It's great!
@dimoni
Thank you!
But It has a rig/skeleton ( 3dhaupt.com/no-rig/ ) the model informations just dont show it (Rigged X).
I parented the objects to the bones of the rig.
So I dont have to use bone deformations for statische non-organic objects.
Also this is better for the performance :D
3dhaupt.com/bone-parent/
@aaadragon Thank you, sheriff of sharpen filter! I just reduced the sharpness a bit :)
Wow! Nice animation! No rigg?!
Nice work! Sharpen filter to strong.
@darkfrei I wanted an odd number of wheels and I already made a vehicle with 3!
Why 5?
Jeez, that's so mesmerizing!